L o a d i n g
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Hi, I am Azzeddine Talha.

A Lead Unity Developer focused on games, VR, apps, and innovation.

Crafted interactive moments where shadows breathe, silence speaks, and environments tell their own stories.

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Game Development
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Game Design
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3D Design
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Game Optimisation
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Publishing
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GameArt
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TechLead
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VR
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AR
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Android
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IOS
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PC
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WEBGL
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MULTIPLAYER

Latest Creations

Latest Creations & Experiments

Services

Offerd Services

Game Design & Worldbuilding

I craft complete Game Design Documents that define mechanics, systems, and immersive worlds. From gameplay loops to progression and atmosphere, I turn concepts into clear, production-ready blueprints for any genre or platform.

Game Development & Interactive Worlds

I develop complete Unity games from prototype to polished release. Gameplay systems, interactions, AI, UI/UX, tools, and cross-platform builds — crafted with clean code, strong performance, and immersive atmosphere across any genre.

VR/AR Development (XR)

I create immersive VR and AR experiences using Unity, from interaction systems and spatial design to performance-optimized builds for Quest, mobile AR, and WebXR. Realistic interactions, fluid controls, and atmospheric worlds built for maximum immersion.

Unity Optimization & Performance

I optimize games for mobile, PC, WebGL, and VR — improving FPS, reducing memory usage, cutting loading times, and ensuring stable performance across devices. Clean profiling, asset management, code optimization, and URP tuning for production-ready results.

Gameplay Systems & Architecture

I design and implement scalable gameplay architectures: state machines, progression systems, abilities, controllers, combat logic, and modular feature frameworks. Clean, maintainable, production-ready code built for long-term development.

Custom Tools & Editor Extensions

I build custom Unity tools that automate workflows, improve productivity, and empower teams — from editors and windows to inspectors, data pipelines, and reusable libraries. Tailored tools that save time and streamline development.

Multiplayer & Networked Systems

I develop multiplayer features using Unity networking frameworks, handling sync, spawning, matchmaking, lobbies, interactions, and scalable architecture. Built for smooth gameplay, low latency, and reliable cross-platform experiences.

WebGL Game Development

I create high-performance WebGL games optimized for fast loading, smooth gameplay, and browser compatibility. Ideal for lightweight experiences, ads, showcases, and interactive web content.

Shaders & Visual Effects

I craft custom Shader Graph effects and VFX to enhance atmosphere, lighting, materials, and feedback. From subtle visuals to stylized effects, tailored for performance and aesthetic impact.

UI/UX Implementation

I design and develop responsive UI systems for games: menus, HUDs, animations, transitions, and UX flows. Clean structure, smooth feedback, and mobile-first optimization for a polished player experience.

Level Design & Interactive Environments

I build level layouts, pacing, interactions, and interactive environments that support gameplay and atmosphere — from linear levels to dynamic spaces and exploration-driven designs.

Technical Documentation (GDD, Specs, Systems)

I write clear, complete Game Design Documents, technical specifications, system diagrams, and internal documentation. Structured, production-ready guides for teams, publishers, and long-term projects.

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My Resume

Education

2022 - 2023
Complete Blender Creator
Blender
2021 - 2022
Unity Certified Professional Programmer
Unity
2019 - 2021
Diploma – Higher Technician in Information Systems (BTS DSI)
BTS, Settat, Morocco
2017 - 2019
Baccalaureate – Electrical Sciences & Technologies (STE)
Lycée Technique, Settat, Morroco

Work Experience

2025 - Now
Lead Developer & Project Manager Unity
Snack Groupe, Remote (Maroc / France)
2024 - 2025
Lead Unity Developer
A314LAB, Remote (Belgium / Morocco)
2023 - 2024
Unity Game Developer | Game Designer
A314LAB, (Belgium / Morocco)
sept 2024 - nov 2024
Unity 3D Developer (Freelance)
Virtu 360 , Casablanca
sept 2021 - nov 2024
Founder & Project Manager
Silest Studio, Morroco
nov 2023 - nov 2024
Technical Lead
AppCake IT, Remote
nov 2022 - nov 2023
Unity Developer (iOS/Android)
AppCake IT, Remote

Want to start a project?

Let’s have a chat